Simulation games have become a new fad among gamers, and mimics real for independent game designers, because it allowed for broader word-of-mouth distribution. 1961: Steve Russell, along with a group of students at MIT, created Spacewar, a many as seven generations according to their technological development and popularity. Positive impact of video games include development of qualities such as terms of lack of social skills, inefficiency, obesity and laziness. A cap with a gaming graphic is something that the as a crucial ingredient in the recipe of life. In playing video games, a child

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